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Basic ships - they can be constructed in shipyards as soon as population requirement is met.
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Hybrids - they are affected by the wind slightly but they can equip items which affect specifically sailing ships or steamships.Steamships - they are not affected by the wind at all, having the same speed regardless of the direction of the wind.Sailing ships - they are strongly affected by the wind, travelling slower against the wind or faster with the wind.Military ships (warships) - they can engage in combat, escort other ships, they are equipped with cannons and weapons or advanced weapons are required to construct them, usually have fewer cargo slots.Trade ships - cannot attack other ships, have no cannons and no weapons are required to construct them, usually have many cargo slots.Ships can be divided into classes based on different properties: Therefore if you are out of influence but want to have more ships, you have to reallocate your influence or increase how many influence points you have available overall. Each ship, except for flagship and salvager, requires influence points. There is no hard limit of the number of ships you can have, there is a soft limit instead, determined by influence.
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With grouped behaviour ships travel together and faster ships slow down to match the speed of slower ships, while with individual behaviour every ship travels with its own speed, even if the ships within the fleet would have to split up. Ships in the fleet can travel with two different movement behaviours: individually or grouped. As long as several ships are selected you are managing a fleet of ships, all issued orders will be executed by every ship which belongs to the fleet. To manage several ships at once left-click and drag over multiple ships to select them all at once, or left-click on the ships while holding Ctrl (either in the game world or in the ships menu at the bottom of the screen). To remove ships from a pin, assign a ship to a different pin or right-click on the pin to remove all ships at once and reset the pin. To see which ships are assigned to a pin, hover over the pin at the top of the ship menu.
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When the ship is selected, right-click on a target in order to perform one of the following actions: This menu also allows to equip items into ship's sockets or to issue a few different orders like patrolling an area or moving to a different region. There you can check multiple properties of the ship, including its name, type, cargo, health, maintenance etc. Once selected, the ship's interface appears at the bottom right section of the screen.